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arXiv cs.CL·

Embodied Task Planning via Graph-Informed Action Generation with Large Language Models

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In three linesGiG, a planning framework for embodied agents, uses Graph-in-Graph architecture with GNN to encode environmental states and structure experience memory. A bounded lookahead module enhances planning via symbolic transition logic. Evaluated on Robotouille and ALFWorld, GiG outperforms baselines with +22% to +37% Pass@1 gains.
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